Interpolating Keyframe Animation (MEL scripts in Maya)
|CS 4496 Computer Animation||Karen Liu||Spring 2013||C++||No||Code N/A|
|CS 4496 Computer Animation||Karen Liu||Spring 2015||C++||Yes||Code N/A|
For this project I implemented a few different interpolating schemes in Maya's MEL script - Bezier, B-Spline, Catmull-Rom, and C2-Interpolating spline (which required a tri-diagonal solver and sacrificed local control for C2 continuity and interpolation of key-frames).
I really liked working in MEL and have been very interested in migrating a few of my projects (particularly the Eroding Fractal & Procedural Terrains Using Heightfield Fluids project) as a tool/paintbrush. There are undoubtedly extant tools to simulate erosion, but I think this project in particular would make a great tool, and migrating it into MEL/Maya would be a great exercise.