I'm a first year Ph.D student in Computer Science at Georgia Tech,advised by Prof. Greg Turk. I received my B.S. in Computer Science from Georgia Tech. My research interests are physics simulation and character animation. More specifically, I'm using Reinforcement Learning for motion control of physically simulated characters.

Interesting Projects

Dragon Generator

A course project that can procedually generate a collection of dragons with different shapes of horns and wings using marching cubes with Blobby implicit surfaces.

Flocking Simulator

A project that simulate flocking behavior by simulating centering, wandering, avoidance, and velocity matching forces in the flock

Plant Generator

A project that can generate trees with tendency of growing horiontally or vertically.

Terrain Generator

Procedually Generating terrains using Perlin noise